Showing posts with label Unity. Show all posts
Showing posts with label Unity. Show all posts

Tuesday, June 21, 2016

Object-Oriented Programming in Unity (2016)




Object-Oriented Programming in Unity (2016)
WEBRip | MP4/AVC, ~486 kb/s | 1280 x 720 | English: AAC, 87.8 kb/s (2 ch), 48.0 KHz | 744 MB
Genre: Game Development | Language: English | +Project Files


In Unity, you can approach the architecture of your projects in many different ways. Sometimes game objects belong in the same family of code together, and sometimes they share characteristics, but are otherwise unrelated. In this course, we’ll take an existing project and add new functionality using object oriented programming. We’ll learn how to create new types of GameObjects, including destructible props, using clean and reusable code.


What you’ll learn:

– The MonoBehaviour class


– Object-oriented programming


– Inheritance


– Interfaces







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Monday, June 6, 2016

Hands-on Game Development with Unity V5 Training Video




Hands-on Game Development with Unity V5 Training Video
SKU: 02192 | .MP4, AVC, 1000 kbps, 1280×720 | English, AAC, 64 kbps, 2 Ch | 12 hours | 3.17 GB
Instructor: Robert Wiebe


In this Hands-on Game Development with Unity V5 training course, expert author Robert Wiebe will teach you how to develop a game from start to finish with Unity 5. This course is designed for the absolute beginner, meaning no game development with Unity 5 experience is required.


You will start by learning about the interface, then jump into learning how to manipulate objects. From there, Robert will teach you about behavior scripting, how to organize a game scene, and how to create project prototype objects using 3D models. This video tutorial also covers how to import and export assets, set and light a scene, and add audio. You will also learn how to add characters to the project, as well as transition between 2D and 3D. Finally, you will learn about cross platform input and settings, as well as how to build standalone apps.


Once you have completed this computer based training course, you will be fully capable of developing a game from start to finish with Unity V5. Working files are included, allowing you to follow along with the author throughout the lessons.





Sunday, April 24, 2016

Unity 3.X Game Development Essentials (2nd edition) (Repost)




Unity 3.X Game Development Essentials (2nd edition) By Will Goldstone
2011 | 488 Pages | ISBN: 1849691444 | EPUB | 16 MB



Game Engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktop, mobile, and console. With Unity s intuitive, easy to learn toolset and this book it s never been easier to become a game developer. Taking a practical approach, this book will introduce you to the concepts of developing 3D games, before getting to grips with development in Unity itself prototyping a simple scenario, and then creating a larger game. From creating 3D worlds to scripting and creating game mechanics you will learn everything you ll need to get started with game development. This book is designed to cover a set of easy-to-follow examples, which culminate in the production of a First Person 3D game, complete with an interactive island environment. All of the concepts taught in this book are applicable to other types of game, however, by introducing common concepts of game and 3D production, you’ll explore Unity to make a character interact with the game world, and build puzzles for the player to solve, in order to complete the game. At the end of the book, you will have a fully working 3D game and all the skills required to extend the game further, giving your end-user, the player, the best experience possible. Soon you will be creating your own 3D games with ease!