Showing posts with label Programming. Show all posts
Showing posts with label Programming. Show all posts

Tuesday, June 21, 2016

Object-Oriented Programming in Unity (2016)




Object-Oriented Programming in Unity (2016)
WEBRip | MP4/AVC, ~486 kb/s | 1280 x 720 | English: AAC, 87.8 kb/s (2 ch), 48.0 KHz | 744 MB
Genre: Game Development | Language: English | +Project Files


In Unity, you can approach the architecture of your projects in many different ways. Sometimes game objects belong in the same family of code together, and sometimes they share characteristics, but are otherwise unrelated. In this course, we’ll take an existing project and add new functionality using object oriented programming. We’ll learn how to create new types of GameObjects, including destructible props, using clean and reusable code.


What you’ll learn:

– The MonoBehaviour class


– Object-oriented programming


– Inheritance


– Interfaces







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Monday, June 20, 2016

Make: AVR Programming: Learning to Write Software for Hardware (Repost)




Make: AVR Programming: Learning to Write Software for Hardware By Elliot Williams
2014 | 472 Pages | ISBN: 1449355781 | EPUB + PDF | 10 MB + 49 MB



Atmel’s AVR microcontrollers are the chips that power Arduino, and are the go-to chip for many hobbyist and hardware hacking projects. In this book you’ll set aside the layers of abstraction provided by the Arduino environment and learn how to program AVR microcontrollers directly. In doing so, you’ll get closer to the chip and you’ll be able to squeeze more power and features out of it.

Each chapter of this book is centered around projects that incorporate that particular microcontroller topic. Each project includes schematics, code, and illustrations of a working project.



Sunday, June 19, 2016

Efficient R Programming




Colin Gillespie, Robin Lovelace, “Efficient R Programming”
English | ISBN: 1491950781 | 2016 | 120 pages | PDF | 3 MB


Become a more productive programmer with Efficient R Programming. Drawing on years of experience teaching R courses, authors Colin Gillespie and Robin Lovelace give practical advice on a range of topics-from optimizing set-up of RStudio to leveraging C++-that make this book a valuable asset for both experienced and novice programmers. It’s suitable for academics, business users, and programmers from a wide range of backgrounds.Get practical, tried-and-true advice from longtime R instructorsDive into a wide range of topics, including RStudio set-up and leveraging C++, suitable for all skill levelsGain insight into RStudio’s functionality to boost code-writing productivityLearn the necessary skills for team-based R programming workSave time, and energy, debugging code and searching online forums



Sunday, June 12, 2016

Programming Microsoft ASP.NET MVC (3rd edition) (Repost)




Programming Microsoft ASP.NET MVC (3rd edition) By Dino Esposito
2014 | 516 Pages | ISBN: 0735680949 | EPUB + PDF | 9 MB + 47 MB



Delve into the features and architecture of the ASP.NET MVC 4 framework-and develop highly customizable and maintainable applications. Deftly guided by web development luminary Dino Esposito, you’ll learn how the Model, View, Controller programming model differs from-and improves upon-standard ASP.NET Web Forms. If you’re an experienced web developer, this book is an ideal way to get started with ASP.NET MVC 4.



Friday, June 3, 2016

SAS Programming with Medicare Administrative Data




SAS Programming with Medicare Administrative Data by Matthew Gillingham
English | 2014 | ISBN: 1612903223 | 168 pages | EPUB | 11 MB


SAS Programming with Medicare Administrative Data is the most comprehensive resource available for using Medicare data with SAS. This book teaches you how to access Medicare data and, more importantly, how to apply this data to your research.


Knowing how to use Medicare data to answer common research and business questions is a critical skill for many SAS users. Due to its complexity, Medicare data requires specific programming knowledge in order to be applied accurately. Programmers need to understand the Medicare program in order to interpret and utilize its data.


With this book, you’ll learn the entire process of programming with Medicare data—from obtaining access to data; to measuring cost, utilization, and quality; to overcoming common challenges. Each chapter includes exercises that challenge you to apply concepts to real-world programming tasks.


SAS Programming with Medicare Administrative Data offers beginners a programming project template to follow from beginning to end. It also includes more complex questions and discussions that are appropriate for advanced users. Matthew Gillingham has created a book that is both a foundation for programmers new to Medicare data and a comprehensive reference for experienced programmers.


This book is part of the SAS Press program.




Monday, May 30, 2016

Python Programming for Arduino [Repost]




Python Programming for Arduino by Pratik Desai
English | Feb. 27, 2015 | ISBN: 1783285931 | 360 Pages | EPUB | 6 MB


This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.




Saturday, May 28, 2016

Reactive Programming with RxJS: Untangle Your Asynchronous JavaScript Code




Reactive Programming with RxJS: Untangle Your Asynchronous JavaScript Code by Sergi Mansilla
English | 2015 | ISBN: 1680501291 | 140 pages | PDF | 3,7 MB


Reactive programming is revolutionary. It makes asynchronous programming cleaner, intuitive, and robust. Discover how to use the RxJS library to write programs in a simpler way, unifying asynchronous mechanisms such as callbacks and promises into a single, powerful construct. Learn to think about your programs as streams of data that you can transform by expressing what should happen, instead of having to painstakingly program how it should happen. You’ll be able to handle real-world concurrency and write complex flows of events in your applications with ease.


Create highly concurrent applications while writing simpler code using the Reactive Extensions for JavaScript (RxJS), a set of libraries for event composition. Programming real-world applications in JavaScript involves lots of asynchronous events–you might end up spending more time coordinating asynchronous code in your program than writing its actual functionality. This book introduces concepts and tools from reactive programming that will help you write cleaner and more robust asynchronous programs.


Find out about Observable sequences, a unifying data type to write highly concurrent code. Discover Schedulers and change the concept of time in your applications, making asynchronous testing sane again. Along the way you’ll see real-world examples for the browser and Node.js, including a real-time earthquake visualization in 20 lines of code and a frantic shoot-‘em-up space videogame. You’ll also use Cycle.js – a modern, fully reactive web framework – to make a whole new breed of web applications.


By the end of the book, you’ll know how to apply reactive programming to solve complex problems, build efficient programs with reactive user interfaces, and write your code more declaratively.


What You Need:


A modern web browser, Node.JS installed in your computer, and the RxJS JavaScript library.




Tuesday, May 24, 2016

Object-Oriented Programming Fundamentals in C# [Repost]




Object-Oriented Programming Fundamentals in C#
.MP4, AVC, 1000 kbps, 1024×768 | English, AAC, 64 kbps, 2 Ch | 4.8 hours | 705 MB
Instructor: Deborah Kurata


This course takes you through the principles and practices of object-oriented programming (OOP). The course provides you with the firm foundation in OOP that you need to progress to intermediate-level C# courses. It begins by showing you how to turn a set of words into a set of well-defined and related classes. Through demonstrations, it teaches you key object-oriented concepts such as abstraction, encapsulation, inheritance, polymorphism, and interfaces.





Wednesday, May 18, 2016

NLP: How you can get the best out of yourself and others using Neuro-Linguistic Programming the right way




Nicky D. Edison, “NLP: How you can get the best out of yourself and others using Neuro-Linguistic Programming the right way”
2016 | EPUB | 164 pages | ISBN: 1530809630 | English | 0.1 MB


NLP: How you can get the best out of yourself and others using Neuro-Linguistic Programming the right way


Neuro-Linguistic Programming is a well-established mental model that helps you to channel your thoughts and feelings towards achieving your goals. It is a set of communicative techniques designed to help you better understand the importance of the unconscious mind and how it effects conscious decisions.


In this book some of the core principals of NLP will be explained and many of the techniques that are said to make the magic happen will be talked about. The model itself can be viewed as a guide to living a certain way, or it can be used to compliment your own philosophy. You could also use it to convince people of just about anything.


The key to using NLP effectively is perseverance. You can try and you can fail but the positivity that is needed to pick yourself back up again is sometimes a heavy load, so NLP offers solutions for this as well. You will learn how to use it in your work and social life to get the most out of each experience you live.


Whether it is persuading others that you are the best in the business, giving yourself the edge at work or at school, helping others to achieve their dreams or whatever else you want your life to entail, NLP is a step by step guide on how to do that.




Tuesday, May 17, 2016

Learning MS Dynamics AX 2012 Programming (Repost)




Learning MS Dynamics AX 2012 Programming By Mohammed Rasheed, Erlend Dalen
2014 | 370 Pages | ISBN: 1782171266 | EPUB + PDF | 16 MB



Develop and customize your very own Microsoft Dynamics AX solution quickly and efficiently

If you are a .NET or Java developer who wants to develop and customize Dynamics AX 2012 R3, this book is for you. Some experience with object-oriented development technologies is expected, but no experience in development with AX is required.

This tutorial has been carefully structured to guide you through the basic features of AX development and get you started as quickly as possible. With this book, you will soon be able to develop and maintain comprehensive management solutions to enhance your Dynamics AX 2012 application’s performance. Starting with a tour of the development environment, you’ll gain a deep understanding of Dynamics AX tools and architecture, before getting to grips with X++ for deeper customization. You will also learn how to search, manipulate, and integrate data.
The practical examples in this book take you through sample AX development projects and help you learn to create forms, reports, menu items, menus, and navigation pages. The book also helps you work with MorphX. By the end of this book, you will have a better understanding of the inner workings of Microsoft Dynamics AX—making your development simpler and faster, and your applications fast, reliable, and robust.



Thursday, April 28, 2016

Introduction to Computer Science and Programming using Python



We will start the semester by discussing the difference between imperative knowledge and definitional knowledge, as well as between fixed program and stored program computers, and finally the definitions of syntax, static semantics, and semantics. We cover straight line, branching, and looping programs. Other topics are binary representation of numbers, orders of growth, and debugging programs.
Python concepts covered in this unit include values, types, int, float, Boolean, strings (str), tuples, dictionaries (dict), and lists. We will also learn about expressions and statements—especially how to effectively use print statements in your programs. Other topics include assignment, conditionals, loops, assert, functions, scope, object models, mutation, and mutability.
By the end of Unit 1 you should be familiar with the following algorithmic techniques: guess and check, linear search, bisection search, successive approximation, and Newton-Raphson (Newton’s method). You will also learn recursive definitions, problem solving techniques, and how to structure programs using decomposition and abstraction, including specifications and parameters.
Unit 1 ends with a quiz covering all material (lectures, recitations, and problem sets) through Efficiency and Order of Growth.
Session 1
This lecture covers course expectations, introduces computer programming and its uses, and begins to familiarize the student with concepts related to how programs work.
Lecture 1: Introduction to 6.00
Topics covered: Purposes of the course, declarative and imperative knowledge, flow of control, algorithms, fixed program and stored program computers, termination conditions, interpretation, compilation, syntax, static semantics, semantics, and types of errors.
Session 2
This lecture covers the building blocks of straight line and branching programs: Objects, types, operators, variables, execution, and conditional statements. It also discusses common errors related to the topics covered.
Lecture 2: Core Elements of a Program
Topics covered: IDLE, types of objects, operators, overloading, commands, variables, assignment, input, straight line and branching programs, looping constructs, turing completeness, conditionals, nesting.
Recitation 1: Introduction to Coding Concepts
Topics covered: Syntax, semantics, object types, comparison, loops, coding.
Session 3
This lecture covers the use of iteration to build programs whose execution time depends upon the size of inputs. It also introduces search problems and brute force and bisection for solving them.
Lecture 3: Problem Solving
Topics covered: Termination, decrementing functions, exhaustive enumeration, brute force, while loop, for loop, approximation, specifications, bisection search.
Session 4
This lecture introduces the notion of decomposition and abstraction by specification. It also covers Python modules, functions, parameters, and scoping. Finally, it uses the Python assert statement and type ‘str’.
Lecture 4: Machine Interpretation of a Program
Topics covered: Decomposition, module, function, abstraction, formal parameter, actual parameter, argument, assert, scope, mapping, stack, last in first out, LIFO, strings, slicing.
Recitation 2: Loops, Tuples, Strings and Functions
Topics covered: Loops, tuples, concatenating tuples and strings, string operations, immutability, range function, slicing, types of data structures, decrementing function, global and local variables, global keepers.
Session 5
This lecture introduces Python tuples, lists, and dictionaries, as well as the concept of mutability and how to avoid problems relating to it.
Lecture 5: Objects in Python
Topics covered: Tuples, lists, dictionaries, methods, identifiers, modifying objects, aliasing, mutability.
Session 6
This lecture finishes the discussion of dictionaries, then introduces inductive reasoning and recursion. Examples include generating the Fibonacci sequence and solving the Towers of Hanoi problem.
Lecture 6: Recursion
Topics covered: Dictionaries, modular abstraction, divide and conquer, recursion, tower of Hanoi, base case, Fibonacci sequence.
Recitation 3: Lists and their Elements, Sorting, and Recursion
Topics covered: Tuples, lists, iteration, list elements, sorting lists, mutability, keys, dictionaries, chain method, recursion, base case, Tower of Hanoi.
Session 7
This lecture starts with a brief explanation of why floating point numbers are only an approximation of the real numbers. Most of the lecture is about a systematic approach to debugging.
Lecture 7: Debugging
Topics covered: Binary, float, floating point, approximations, debugging, runtime error.
Recitation 4: Recursion, Pseudo code and Debugging
Topics covered: Recursion, divide and conquer, base cases, iterative vs. recursive algorithms, Fibonacci numbers example, recursive bisection search, optional and default parameters, pseudo code, introduction to debugging, test cases and edge cases, and floating points.
Session 8
This lecture revolves around the topic of algorithmic efficiency. It introduces the random access model (RAM) of computation and “big O notation” as a way to talk about order of growth. It concludes with binary search.
Lecture 8: Efficiency and Order of Growth
Topics covered: Efficiency, problem reduction, RAM, best case, worst case, expected case, growth, exponential growth, polynomial growth, logarithmic growth, global variables.
Session 9
This lecture discusses how indirection is used to provide an efficient implementation of Python lists and other data structures. It also presents and analyzes the efficiency of selection and merge sort.
Lecture 9: Memory and Search Methods
Topics covered: Memory, storage, indirection, sorting.
Quiz I