Showing posts with label ObjectOriented. Show all posts
Showing posts with label ObjectOriented. Show all posts

Tuesday, June 21, 2016

Object-Oriented Programming in Unity (2016)




Object-Oriented Programming in Unity (2016)
WEBRip | MP4/AVC, ~486 kb/s | 1280 x 720 | English: AAC, 87.8 kb/s (2 ch), 48.0 KHz | 744 MB
Genre: Game Development | Language: English | +Project Files


In Unity, you can approach the architecture of your projects in many different ways. Sometimes game objects belong in the same family of code together, and sometimes they share characteristics, but are otherwise unrelated. In this course, we’ll take an existing project and add new functionality using object oriented programming. We’ll learn how to create new types of GameObjects, including destructible props, using clean and reusable code.


What you’ll learn:

– The MonoBehaviour class


– Object-oriented programming


– Inheritance


– Interfaces







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Tuesday, May 24, 2016

Object-Oriented Programming Fundamentals in C# [Repost]




Object-Oriented Programming Fundamentals in C#
.MP4, AVC, 1000 kbps, 1024×768 | English, AAC, 64 kbps, 2 Ch | 4.8 hours | 705 MB
Instructor: Deborah Kurata


This course takes you through the principles and practices of object-oriented programming (OOP). The course provides you with the firm foundation in OOP that you need to progress to intermediate-level C# courses. It begins by showing you how to turn a set of words into a set of well-defined and related classes. Through demonstrations, it teaches you key object-oriented concepts such as abstraction, encapsulation, inheritance, polymorphism, and interfaces.