Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

Wednesday, June 1, 2016

3D Flash Memories




3D Flash Memories
Springer | Hardware | June 27, 2016 | ISBN-10: 9401775109 | 380 pages | pdf | 25.18 mb


Editors: Micheloni, Rino (Ed.)


The first book to focus on 3D flash memories
Provides details of flash 3D architectures which have never been published before, including a number of 3D cross sections
Offers unique coverage of flash with Through-Silicon-Via (TSV) technology

This book walks the reader through the next step in the evolution of NAND flash memory technology, namely the development of 3D flash memories, in which multiple layers of memory cells are grown within the same piece of silicon. It describes their working principles, device architectures, fabrication techniques and practical implementations, and highlights why 3D flash is a brand new technology.


After reviewing market trends for both NAND and solid state drives (SSDs), the book digs into the details of the flash memory cell itself, covering both floating gate and emerging charge trap technologies. There is a plethora of different materials and vertical integration schemes out there. New memory cells, new materials, new architectures (3D Stacked, BiCS and P-BiCS, 3D FG, 3D VG, 3D advanced architectures); basically, each NAND manufacturer has its own solution. Chapter 3 to chapter 7 offer a broad overview of how 3D can materialize. The 3D wave is impacting emerging memories as well and chapter 8 covers 3D RRAM (resistive RAM) crosspoint arrays. Visualizing 3D structures can be a challenge for the human brain: this is way all these chapters contain a lot of bird’s-eye views and cross sections along the 3 axes.


The second part of the book is devoted to other important aspects, such as advanced packaging technology (i.e. TSV in chapter 9) and error correction codes, which have been leveraged to improve flash reliability for decades. Chapter 10 describes the evolution from legacy BCH to the most recent LDPC codes, while chapter 11 deals with some of the most recent advancements in the ECC field. Last but not least, chapter 12 looks at 3D flash memories from a system perspective.


Is 14nm the last step for planar cells? Can 100 layers be integrated within the same piece of silicon? Is 4 bit/cell possible with 3D? Will 3D be reliable enough for enterprise and datacenter applications? These are some of the questions that this book helps answering by providing insights into 3D flash memory design, process technology and applications


Number of Illustrations and Tables

92 b/w illustrations, 304 illustrations in colour


Topics

Memory Structures


Electronic Circuits and Devices


Circuits and Systems


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Sunday, May 22, 2016

500 Advanced Words: GRE Vocabulary Flash Cards




500 Advanced Words: GRE Vocabulary Flash Cards
Language: English | EPUB / AZW3 | ISBN-10: 1935707884 | 2012 | 500 pages | 0.7 MB / 0.5 MB


Manhattan Prep and its top-notch GRE instructors release the most comprehensive set of GRE flash cards on the market. “500 Advanced Words” is the second in a 2-volume set of flash cards.


Manhattan Prep’s GRE Vocabulary Flash Cards go above and beyond other GRE flash cards on the market. Designed help the student develop a lasting understanding of the word in a GRE-relevant context, the backs of all cards contain a word “network†with definitions, usage, synonyms, and more!500 Advanced Words is the second in a 2-volume set of GRE flash cards – start with essential words and graduate to advanced vocabulary. Together, the sets comprise the most comprehensive vocabulary study tool on the market.


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Friday, May 13, 2016

Mark Stephen Smith - The Art of Flash Animation: Creative Cartooning [Repost]




Mark Stephen Smith – The Art of Flash Animation: Creative Cartooning
2007 | ISBN: 1598220268 | English | 480 pages | PDF | 22 MB


Part animation guide, part Flash manual, The Art of Flash Animation: Creative Cartooning provides a practical primer on classic, hand-drawn 2D screen animation as well as an introduction to using Flash for creating your own cartoons…